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ThemeDIY – Create themes for Substratum and CMTE 1.31 b46 Apk Pro is a Personalization Android app
Download last version ThemeDIY Apk Pro Unlocked For Android with direct link
ThemeDIY creates CMTE (CM12 and CM13) as well as Substratum themes from within your device. You can customize many different aspects of themes, such as colors, wallpapers, lockscreen backgrounds, fonts, boot animation, and style, which itself includes buttons, switches, radio toggles, checkboxes, system animations, loading spinners, and many other options to make your perfect theme.
ThemeDIY requires a device that runs Android Lollipop (5.X)+ with CMTE or Substratum support (root might be needed for some secondary features). Legacy RRO is not supported. Please note that Android 5.0 (CM12.0) is no longer maintained fully as development is shifted towards newer versions of Android, but don't fret, themes will still be applied although you will see some unthemed elements every now and then.
Features:
-User-friendly UI
-One-click customizations ('Generate colors from wallpaper')
-Automatically install themes once made (requires root)
-Per-app modifications
-Wallpapers, lockscreen backgrounds, softkeys, TTF and OTF fonts, and boot animations
-Import ThemeDIY compatible themes and use them as templates
-Not just pre-defined colors, pick your own (HEX colors input)
Some features may require in-app purchases, aka ThemeDIY pro.
Guide on how to use themeDIY:
Found a bug? Don't let it sit there, contact me to resolve it immediately. I'm friendly and will respond asap 🙂
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Don't forget to join ThemeDIY Google+ community for updates
ThemeDIY – Create themes for Substratum and CMTE Apk
ThemeDIY – Create themes for Substratum and CMTE Apk
● Pro features Unlocked
● Compatible with Lucky pacther/Freedom
● AOSP Compatible
Whats New:
Added support for LOS14.1 and legacy RRO. Not all 'elements' are available for RRO because it is old and no longer supported by Substratum team.
-Bug fixes, and performance improvements.
-See detailed changelog from menu> about> changelog
Don't forget to report bugs via email.
The following tutorial explains how to build an application that can switch between multiple distinct themes. At the end of this exercise, you will have better understanding of some of the core features of Android like - drawables
, styles
and themes
. For more general overview of these concepts, check out Styles and Themes cliffnotes.
A style
in Android is a collection of attribute/value pairs applied to a view. A style
is a xml
resource and it separates the design attributes from XML
layout. Styles in Android is similar in concept to CSS on web because it separates design from the content. A Theme
is a Style
that applies to the entire application or a certain Activity
.
We will be defining multiple themes in our app and use a spinner view to switch between themes. By the end of this exercise, you should know how to define a theme in your resources in an XML file, how to define attributes of the theme, how to apply those to your layout file, and finally how to dynamically change the theme of an activity. Below is the final output.
1. Create a New Android Application Project
- Open Android Studio and go to
File
->New Project
. - Enter App name:
ThemeSwitcher
(minSDK 16) - Name the first activity 'ThemeActivity'
- Keep other default selections, go Next till you reach Finish.
2. Design Layout
Create a simple layout for our app. Later on we'll be applying all our styles and themes to this layout file.
Next, let's add the strings for our input views. Add the following to res/values/strings.xml
:
Let's also add to res/values/strings.xml
the list of all the themes we will be allowed to choose from the spinner. Feel free to replace YOUR-CUSTOM-THEME-NAME
with a theme name of your choice below.
res/layout/activity_theme.xml
file and go to the xml tab. Then paste the code below.Note that the spinner is bound to the string array and will display the theme names that we will be defining later on.
If you run your application now, you should see the following output.
3. Custom Attributes
There may be cases where we want to define attributes not exposed in the original theme (i.e. defining a background for this activity that can be easily changed for different themes). Similar to the interface pattern, we define these custom attributes and have each theme implement them. In this way, we can easily switch themes at runtime.
An element has two XML attributes
name
and format
. name
lets you title the attribute and this is how you refer to each in code, e.g., R.attr.my_attribute
. The format attribute can have different values depending on the 'type' of attribute you want.
In this case, it is a 'reference' to another attribute i.e. it references another resource id (e.g, @color/my_color
, @layout/my_layout
). Other examples of possible formats are pixels
, color
, boolean
, dimension
, integer
, and float
, string
, fraction
, enum
and flag
.
These attributes can be defined in each theme later and then applied to views on the page by adding a style
property indicating the attribute to apply. We will implement this part in step 6.
Create a file called attrs.xml
inside /res/values/
and add the following
4. Dimensions
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When defining paddings or text sizes, the proper pattern is to store the explicit values in a dimens.xml
and then refer only to the label for those dimensions. Create a res/values/dimens.xml
file which stores these dimension values:
5. Custom Styles and Drawables
Applying attributes to views is much simpler using styles. For example, you could set the styles of all of your title TextViews to have the style textTitle
. This style could have custom text color, font, and margin properties.
In addition to styles, you will be using drawables to customize your views. A drawable resource is a general concept for a graphic that can be drawn to the screen. For more information, refer the cliffnotes on drawables.
Add a folder called drawable
under the res
folder. Let's define the background for our first theme in res/drawable/white_gray_gradient_background.xml
with a shape drawable:
Define the normal button state in res/drawable/button_wh_normal.xml
:
Define the pressed button state res/drawable/button_wh_pressed.xml
:
Define the state list for the button in res/drawable/button_wh.xml
:
For the spinner, download the nine-patch file for the corner triangle. You can find all the default drawables in the Android SDK on Github or on your system at /path/to/android/sdk/platforms//data/res/drawable/spinner_default_holo_light.9.png
. Copy this stretchy nine-patch graphic to your drawable
folder.
Let's define the style for our spinner. First the background in res/drawable/spinner_wh_background.xml
creating a selector:
Now we can open res/values/styles.xml
file. This is where you'll define all your view styles in res/values/styles.xml
:
Above in the styles.xml
is where we define the 'implementation' of the style attributes we defined earlier. The attributes view properties change depending on the theme being created but the names of the attributes are the same across themes.
Note: The style white_background_wh
uses this built-in nine patch dialog 9-patch image called dialog_full_holo_light.9.png
to achieve the border shadow for the layout. Alternatively, you can create simpler box shadows using layer-lists.
Note: Check out more details on styling the ActionBar in order to further customize the ActionBar appearance.
6. Create themes.xml
file
To define the theme attributes we use a themes.xml
file. In our theme definition, we set some custom styles using the item
element. Note how the default OS attribute android:actionBarStyle
has been overridden to style the action bar along with the custom attributes. For more information on styling action bar, check out styling the action bar cliffnotes.
In addition, note how we implement the custom attributes in the theme defined in step 3, such as pageBackground
, textSubheader
, etc. in the theme.
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Add the following to res/values/themes.xml
:
Note that the theme simply defines the correct style references for each attribute we defined earlier. The theme acts as a 'style controller' defining which styles to apply to different aspects of the view. To have multiple themes, you will want to create multiple theme definitions in themes.xml
as shown in the XML above.
7. Apply Custom Styles
Update your layout file and apply the custom styles to your views. Note that the style
attribute has been applied to many of the views below.
Edit res/layout/activity_theme.xml
to apply the theme attributes to each item in order to apply them based on the theme:
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Note that the `style='?somethemeattr' is the syntax for a reference to a resource value in the currently applied theme.
8. Apply Dynamic Themes
We can set the theme of our application or individual activities in the manifest file when we are not dealing with multiple themes. But for our app, since we are dynamically changing the theme from the spinner we'll have to do this programatically. This is done by calling setTheme()
in the activity's onCreate()
method, before any call to setContentView()
. To change the theme, you simply need to restart your activity.
ThemeApplication.java
:
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Utils.java
:
Now in the ThemeActivity.java
to enable custom themes being applied:
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If you run your app at this point, you should have applied the styles for 'Material-Light' theme. It is now up to the reader to define the styles and drawables for your own custom theme.